tag:blogger.com,1999:blog-408696426308903711.post4695083885986101369..comments2014-03-02T03:13:44.800-08:00Comments on Games I am aren't playing: This week: Brass Band Playstation One 1997Lake Palmerhttp://www.blogger.com/profile/01137656648513568280noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-408696426308903711.post-84993901513962509342012-03-09T04:06:53.937-08:002012-03-09T04:06:53.937-08:00Funny how you mentioned the ending! I realised as ...Funny how you mentioned the ending! I realised as I typed it, that it was yet another "misery fest". I'd like to think I could make a happy gaming experience yet the pull of ying to the yang is too much. I reckon 90% of great games are really made through agony and unhappiness. I do wonder how people make games like PaRappa. I get the feeling they are playing against the fact that real life couldn't be any worse so they make the polar oppositeLake Palmerhttps://www.blogger.com/profile/01137656648513568280noreply@blogger.comtag:blogger.com,1999:blog-408696426308903711.post-52962262451393987582012-03-08T03:12:36.965-08:002012-03-08T03:12:36.965-08:00Ah, a happy(ish) ending for once! The cut-throat w...Ah, a happy(ish) ending for once! The cut-throat world of video game development has taken many casualties - Pleng isn't the first, and most certainly won't be the last.<br /><br />I hope this wasn't inspired by the Plusnet adverts. They cheese me off no end. :D<br /><br />I still have my PS1 trombone mouthpiece. Wanna see it? *Slurps and drools maniacally*Harry Yackhttps://www.blogger.com/profile/04515058963383304464noreply@blogger.com